Electronic simulations of randomness are often in doubt – the rand() function just doesn’t seem to be really random enough (especially when the luck’s not on your side). Or maybe it’s not really the accuracy (?) but the good ol’ visio-tactile sensation of watching the dice roll around. GamesbyEmail decided to do something about it – and the 7 foot tall, 104 pound, dice-eating monster capable of generating 1.3 million rolls a day, now christened as Dice-O-Matic, is born. Here’s it in action:

A Class Divided

Found this video where a teacher (some years ago) injects an arbitrary ‘rule’ for discrimination for a class of third-graders: “blue eyes are superior to brown eyes” to let the kids experience in first hand what racism felt like.

Interesting video – in the comments of the teacher:

I watched what can be marvelous, cooperative, wonderful, thoughtful children turn into nasty, vicious, discriminating little third-graders, in the space of 15 minutes.

Diving in Football

For those of us who watch football (soccer) we’d probably be very familiar with antics known as “diving” (in the context of football (soccer) is an attempt by a player to gain an unfair advantage by diving to the ground and possibly simulating an injury, to appear as if a foul has been committed. Dives are often used to exaggerate the amount of contact present in a challenge.)

Just found this video to be quite amusing – shows how the seemingly inexplicable, spontaneous fall to the ground could perhaps be explained by a sly sniper:

Water Phone

Something I never knew – here’s the instrument that makes the scary-eerie sound effects in horror movies (not so scary looking in real life at all too):


The Waterphone was invented and is patented by Richard Waters (pat.#3896696). Each instrument is unique and made to order. Richard personally makes, tunes, signs and dates each Waterphone. The sound of the Waterphone has been compared to the haunting melodies of the Humpback Whale and voices from inner/outer space. Waterphones have been described as acoustic synthesizers, Waterharps, a musical “Aladdin’s Lamp”, and “Whalephones”

And here’s it in action:

[Check it out]

F is for Fail

“F is for Fail” is an animation by freelance media designer Brent Barson, where the tale of a creative’s roller-coaster process is told through a series of type-based animation from A to Z:

Told using the alphabet, each letter informs us of the state of the protagonist’s creativity/state of mind. Each letter has two words associated with it (except A and Z); sometimes the positive word overpowers the negative word, and vice-versa.