Concrete Pipe Hotel

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I have fond memories of my primary school, where abandoned concrete pipes like these would lie around in the field. We would climb onto them, in them, skip around them, hide in them. The thick, solid pipe seemed like an impregnable fortress – while we shared jokes and secrets within the echo-y walls. Perhaps the designer went to a similar school too!

This is a ho(s?)tel in Austria, designed by art college graduate Andreas Strauss. Organized into clusters of threes, they nestle in green fields beside the Danube River. Facilities like shower, bar and cafeteria are in a central location. The hotel currently works on an honor system – you leave behind however much you think is fair for the duration of your stay.

Now I”m just wondering – is there a little big plug that’d cap the sky-hole should there be rain?

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Red Guinness!

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Woo! RED Guinness! Perhaps it’d be a hit in the next Chinese New Year! Personally I find it a little queer though – the whole image of the stout, rich, malty and dark Guinness seem a little frivolous – almost like it’s trying to snatch some market share from the likes of Bacardi. Apparently the taste is still the same though.

Maybe Dracula would switch.

Dutch Design Prize 2006

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The Dutch Design Award winners for 2006 are out!  There are more than 15 categories: transport, product, illustration, interaction, well basically everything. Head over to the site – you can also see last year’s winners there. For those of us who have not quite mastered Nederlandse, Bing Translator can help – well at least somewhat!

[Pictured above – Winner for Public Space Product – A bicycle bump has been integrated unobtrusively into a standard bicycle parking beam.]

Virtual Virtual Tourism

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Instead of touring physical landmarks on Earth, Synthravel organizes tours to online places – places in online games such as Everquest, World of Warcraft, Second Life etc – so you don’t have to have a game character to see what it’s like, and there’d actually be a tour guide bringing you around to the more interesting places (you can request).

Now is this surreal or what? Many years ago, some predicted that tourism would decrease as they are replaced by online tourism – we can see that that hasn’t happened. A virtual experience is no match for a physical one. But what about a virtual experience of a virtual world? Hmm. Subversion of the greatest order.

It seems that the concept was not as successful as hoped for as it appears the site is under extended maintenance.

Art-o-Meter

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“Art-O-Meter is a device that measures the quality of an art piece. It bases its evaluation on the amount of time that people spend in front of an artwork compared to the total time of exhibition. The measurements are graphically represented by comments and a 5 star rating system”.

The design of the physical artifact aside, I think this device is symptomatic of a two interesting issues: 1) Democratization of content selection, and 2) Love/Hate is better than Indifference.

1) Democratization of content selection
While Internet search engines like Yahoo!, Altavista and Lycos (*gasp*, do you still remember them?) and others were still grappling over who had the largest directory. As hindsight would tell, it wasn’t the quantity that mattered, but the quality of these sites. The spawning of larger masses of choices made human top-down editing nearly impossible, and spurred the creation of aggregate sites like Digg and Reddit, where users up votes or down votes site links that interests them. The collective scores would reflect the aggregate interest level in the community, and be afforded prominence on its site accordingly.

I can imagine the same happening here too. When an art museum installs this (hopefully more discreetly), it could gauge the human interest level in their patrons with respect to individual art pieces and adjust accordingly. At the elementary level, the art museum may shift the more popular pieces to more strategic locations, like nearer the entrance, around the corners etc., and perhaps also influencing which pieces get stored and which get displayed more often. In a longer run, I can even envision a user-generated art museum that has tools where patrons contribute, and the pieces be up/down voted by fellow patrons based on the Art-O-Meter principle.

Some may argue that nothing beats the artistic taste and direction of a human, experienced curator. Well perhaps there are indeed art collections that will pale if one or more pieces are removed from the series; but I do believe that there are room for both types (curatorial vs popular choice) of galleries, just as there are both types of websites today.

2) Love/Hate is better than Indifference

Of course, some may say that the time spent in front of a work cannot equate to its quality – for all you know, he could be condemning the piece – and surely that must be the worst possible rating. But alas, the purpose of art is to provoke, to suggest, to bring in new dimensions. As many marketers (and perhaps also college fraternity boys trying to get a girl) preach, the worst part of the love-hate curve is in the middle – in the “indifference” zone. “Love” is good, “Hate”, you can still work it out, but indifference – not even noticing or caring that it’s there – is certainly the worst.

Borrowing a diagram from the blog “Creating Passionate Users“:

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Mac vs PC. Pepsi or Coke. Settling and compromising for something that pleases everyone eventually would be a guarantee for failure – the zone of mediocrity above.

Wow, did all rant all that just because of a little black box? Hmmm, looks like it’s pretty effective already!

 

Visionaire

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Visionaire is almost like a style magazine, and yet not quite. Published 3 times a year, each issue follows a central theme like “Smell”, “Toys”, Uncensored”, “Taste” etc., and each issue is unique. Unique because the physical look/feel of each issue is different according to the theme. For example, the issue shown above is “Light”. In order to capture the feel of the theme, it is made of 24 large format transparencies contained in the sleek black light-box, lit by paper thin filament. See the issues in their website – even though it’s just selected pages off each issue, I think you’d like it!

Of course, such indulgent luxury and pursue of detail comes at a price – annual subscription comes to the tune of $675 (yes, for 3 issues), though you’d get the assurance that you’d get your individually numbered edition (as they only publish a few thousand for each). Someone actually paid $32,000 to collect issues 1-49.

I think Visionaire is not so much “published” as it is curated. Established artists, designers, photographers and art directors have all propped in, and from the website, it really does impress as a collection of extremely high quality images and experiences.

I’d really like to get my hands on them – so bluff/wring your design managers  into this worthy subscription, and let me know! Meanwhile, I guess I’d just have to stick to Colors.

 

Audi – Designed to Thrill

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I’ve always been partial towards Audi cars – for me, they symbolize a fusion of well-thought engineering and refined design. Here’s a print ad campaign for the Audi RS4 – I think the execution for this series of ads simply crystallized that Audi spirit, expressing it in a clear and yet artful manner.

A toast to those who can see the art and beauty of engineering! And here’s the video for the campaign:

LG KB6100

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Woo! Cellphones with antennas. The old-school phones needed antenna for better voice signal reception; in this new LG SB6100 though, it is for wireless digital TV broadcasting signals – you can even record the TV shows to watch later. I totally dig the retractable, telescopic antenna.

It has a 1.3m camera, MP3 player, 2″ display – and packing all these into a very slim 10.95mm (3mm thinner than the Razr). The best part of it – it comes well-integrated with a leather wallet – if there’s just an elastic band on it, I could see myself storing some essential cards/cash with it – voila, an integrated “bring-it-all”.